New Racial Skills

ANNOUNCE 3/16/2017 12:00:00 AM

Mabinogi's latest update brings forth new skills for Milletians to master, with each race gaining a brand new active ability and a passive ability for all!

New Passive Skill: Shine of Eweca

  • Automatically activated upon reaching Level 50
  • Grants bonus Strength, Intelligence, Dexterity, Will, Luck, Life, Mana and Stamina
  • Skill Level automatically increases every 10 levels, increasing stat bonuses
  • Bonuses vary slightly with Race
    • Humans: Balanced bonuses
    • Elves: Improved Strength and Will bonuses, reduced Dexterity and Intelligence bonuses
    • Giants: Improved Dexterity and Intelligence bonuses, reduced Strength and Will bonuses
  • Skill level resets with Rebirth
  • Will no longer increase after Level 190

New Human Skill: Breath of Ladeca

  • Automatically activated upon reaching Level 100
  • When used, grants +50 Speed for at least 300 seconds
  • Duration increases by 30 seconds per 1,000 Cumulative Levels (max of 900 seconds)
  • Can be used once per day, resetting at 6 AM Erinn Time

New Elf Skill: Vision of Ladeca

  • Automatically activated upon reaching Level 100
  • When used, increases ranged attack Aim Rate by up to 100% for at least 300 seconds, even against moving or flying enemies
  • Also increases ranged attack speed by 400% for at least 300 seconds
  • Duration increases by 30 seconds per 1,000 Cumulative Levels (max of 900 seconds)
  • Can be used once per day, resetting at 6 AM Erinn Time

New Giant Skill: Might of Ladeca

  • Automatically activated upon reaching Level 100
  • When used, increases damage dealt by Close Combat skills by 10% and increases attack speed when using close combat weapons for at least 300 seconds
  • Duration increases by 30 seconds per 1,000 Cumulative Levels (max of 900 seconds)
  • Can be used once per day, resetting at 6 AM Erinn Time

Level 100-200 EXP Adjustment

  • EXP required to reach the next level has been significantly reduced between Level 100 and Level 200
  • EXP required to reach Level 100 is unchanged
  • Overall EXP needed to reach Level 200 is reduced by 58,089,500 EXP
  • Characters will not gain levels as a result of this adjustment, instead placed on the brink of reaching their next level