
- The list of winners and their works will be posted via the Mabinogi Homepage of each service on November 3rd, 2010.
The winners will each be sent a Mabinogi message separately. (Some services will use email.)

The judging criteria for each category are as follows:
- Clothing
- The clothes need to look appropriate enough for daily activities and production activities.
- Armor
- There are two types of armor: Leather armor (leather mail) and metal armor.
- Robe
- Because robes are supposed to cover all of the body on top of other clothes, the
robes need to look loose and wide enough to accommodate 'hidden' clothing.
- Robes must completely cover the whole body, with the exception of the face,
hands, and feet. (Hair, arms beyond the wrist, and legs beyond the ankle must
not be revealed.)
- Weapons
- Weapons must be equipped in-hand. Examples include swords, hammers, and wands.
- Colors
- Because Mabinogi clothes and equipment can be dyed up to 3 colors, fixed colors
are usually not used. Though detailed coloring is not necessary to enter the contest,
it is good to include a sample of color combination.
- Please mark the three areas that can be dyed and the fixed color areas with the
following marks: [C1], [C2], [C3], [Fixed Color]
- Design and other issues
- The designs should fit the world view of Erinn, a fantasy world. Clothes that are too
contemporary, futuristic, and not very closely tied to the North European fantasy
world will not be chosen.
- A user may enter multiple times, but they will be eligible for only one award. In other
words, no one person will get more than one award.

- The 3 best designs from the 4 categories will be chosen and rewarded. That is, a total of
12 pieces will be chosen from the entries of all of the services (12 sets, Set=Male and Female).
- The winning costume designs will be put into Mabinogi services all around the world.
The winner’s character name will be used as the brand of the clothing.
- The costume will be introduced in 2011 (Exact timing will be at Nexon and developer’s discretion).
- We have not decided how the costumes will be introduced to the game. The production skill rank and
rarity may differ for each design. Details such as this will not be notified to the designers. (Ex. Will the
clothing/pattern be sold in the shop? Will it be given as a dungeon bonus? Will this be a mob
drop item?)
- The character name of the winning designer will be registered as the brand name.
- This is possible only if the character name is relevant to the concept of the Fantasy world (Examples
of existing clothing brands: Selena, Corres, Louis, Spika, etc.).
- Inappropriate names, names that are not public-friendly, trademarks, existing person’s names, etc.
cannot be used as a brand name.
- The winning designers will receive the following in-game items.
- The completed products of the clothing/weapon that the user designed himself - four pieces of clothing (For
male/female sets, the user can choose how many of each design he wants). Two weapons.
- One sewing pattern of his/her design, for male/female sets, both patterns will be given. One weapon manual.
- All participants will be given the following in-game items.